The
text based computer game "Zork", did not make the user
input feel meaningful in terms of story direction or progression , as
complying to the correct language proved difficult at times.
Being
unfamiliar with text based games, I found complying to the games
syntax challenging and what i believed to be logical responses or
inputs were often invalid and halted my progression several times.
After literally describing that “It is possible to climb down into
the canyon from here.” I input, “climb down canyon” in which
the game responded, “I don't know the word canyon.” Having the
game stop my progression, even though I entered what I believed to be
a valid input, took me out of the story and left me frustrated.
This
resulted with me entering safe inputs that I knew would have an
effect on the game, like go west, or, go north etc. Typing primitive
and archaic commands for my avatar made the experience very bland and
I didn't progress anywhere beyond reaching points where I “cannot
go any further East.”
I
did not feel any progression in either the story direction or
gameplay, aside from accomlishing the trivial task of transporting to
a slightly further area from where I originated, because the game
language was foreign to me [despite being in english], and what I
believed to be logically sound inputs did not register within the
game world as anything/or anything significant halting any
progression through the story, losing all desire or pleasure to play
it.
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